Gear and basics explained
Gear anatomy and stat layers
Seven equipment stat layers, their numbered visual legend, and transfer restrictions.
From Kanon’s guide
Kanon’s guide · Source-aware reference
Explore the equipment, skills, enhancement systems, stats, and class notes in a captured community guide.
12 chapters · 43 articles · Original figures
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43 articles found
Gear and basics explained
Seven equipment stat layers, their numbered visual legend, and transfer restrictions.
From Kanon’s guide
Gear and basics explained
Pantheon stat pairs, highlighted priorities, and the source’s statue and portrait examples.
From Kanon’s guide
A closer look
Weapon and Guard base stats, skill lines, amplification, and region-qualified Potential values.
From Kanon’s guide
A closer look
Armor slots, defensive stats, passive skill lines, and region-qualified Potential values.
From Kanon’s guide
A closer look
Accessory stats, skill-line differences, bracelets, brooches, and Potential values.
From Kanon’s guide
A closer look
Belt and Amulet acquisition, scrolls, enhancement, and morphing.
From Kanon’s guide
A closer look
Rune enhancement risks, base stats, and the source’s unconfirmed Multi-hit threshold.
From Kanon’s guide
A closer look
Pendant acquisition, enhancement materials, and stat growth thresholds.
From Kanon’s guide
Ideal stat lines
Reroll materials, rare-line strategy, transfer cautions, and probability context.
From Kanon’s guide
Ideal stat lines
Global equipment stat-line priorities ordered by roll rarity, with conditional alternatives.
From Kanon’s guide
Ideal stat lines
Approximate raid Accuracy and Critical Hit requirements, supplemental stats, and unknown Muspel values.
From Kanon’s guide
Skills
Active skill levels, Specialty perk options and slots, and regional build priorities.
From Kanon’s guide
Skills
Passive skill upgrades and the source’s current KR endgame priorities.
From Kanon’s guide
Skills
Stigma skills, all unlocked perks, shard sources, and level allocation examples.
From Kanon’s guide
Enhancement
Enhance and Amplify materials, level caps, rates and screenshot examples.
From Kanon’s guide
Enhancement
Potential lines, regional crafted gear limits, tier progression and examples.
From Kanon’s guide
Enhancement
Manastone and Soulstone line rolls, grade probabilities and replacement advice.
From Kanon’s guide
Enhancement
Theostone effects, combat sample and cosmetic Earth Theostone glow.
From Kanon’s guide
Enhancement
Soul Binding controls, rates, added lines, Sync and Reset.
From Kanon’s guide
Enhancement
Gear transfer direction, donor consumption, stone recipes and material costs.
From Kanon’s guide
Arcana
Ten card types, skill and stat pools, seven sets, and regional launch limits.
From Kanon’s guide
Arcana
Card enhancement, random improvements, Training Arcana, and imperfect EXP transfer.
From Kanon’s guide
Arcana
Transmutation, selected skill lines, crystal recipes, and progression priorities.
From Kanon’s guide
Arcana
Five-card Pantheon priorities and alternatives, eight-card set effects, and unresolved Parchment membership.
From Kanon’s guide
Daevanion boards
Shared white boards, tile colors, skill milestones, and a Brawler allocation example.
From Kanon’s guide
Daevanion boards
Independent PVE, PVP, mid-game and end-game boards and crystal sources.
From Kanon’s guide
Pet Genus
Insight levels, locks, presets, analysis costs, and region-qualified leveling advice.
From Kanon’s guide
Pet Genus
Asia slot priorities for ordinary and Special boards, with a numbered example.
From Kanon’s guide
Pet Genus
Global slots for every board, including conditional Crit and Accuracy priorities.
From Kanon’s guide
Pet Genus
Pet owned bonuses are separate from Genus, illustrated by one leveled pet.
From Kanon’s guide
Wings
Equipped and owned effects, enhancement scaling, hidden lines, and launch limits.
From Kanon’s guide
Wings
All twelve wing entries with distinct Equip and Owned effects and source indentation.
From Kanon’s guide
Wings
KR class usage dated August 21, 2026 and the source’s positional damage FAQ.
From Kanon’s guide
Closet
Collection stats, class restrictions, visible points, and the literal outfit formula.
From Kanon’s guide
How stats work
Aion Research Lab attribution, conditional KR values, and Double Chance examples.
From Kanon’s guide
How stats work
Conditional KR offensive-stat efficiencies, formulas, and Attack comparisons.
From Kanon’s guide
How stats work
Extra-hit damage, the source estimate, and unconfirmed formula placement.
From Kanon’s guide
How stats work
Raw Power Shard tooltips versus estimated effective increases in the source.
From Kanon’s guide
How stats work
Accuracy, Block, Critical Hit and resistance, including the cap and graph discrepancy.
From Kanon’s guide
How stats work
Defense and Penetration with the source’s PVE and PVP worked example.
From Kanon’s guide
How stats work
Damage Tolerance, Endurance probability, and source Combat Speed testing claims.
From Kanon’s guide
How stats work
The literal source damage formula, unsettled Multi-hit placement, and Pure Attack tiers.
From Kanon’s guide
Class Passives
The captured Class Passives chapter is marked Coming soon.
Source pending
About this reference
Article text and images come from Kanon’s guide. Source qualifications and regional or date limits appear alongside the claims they qualify. About the source and author