Guide article
Potential enhancement
Potential lines, regional crafted gear limits, tier progression and examples.
The source recommendations and first-person statements are Kanon’s; screenshots are examples from the captured guide.
Captured update: 9/20/2026. Regional and screenshot-specific values are qualified in the text and image legends.
This guide preserves Kanon’s source statements and labels the source’s limits. Original source document · About the source and author
Potential Enhance
Potential Enhance is a system that adds PVE Damage Boost/Tolerance on gear. Crafted gear automatically gets max Potential Stats and nearly double the value compared to Dungeon gear only on the Asian servers, this is not the case on the Global servers. It is not confirmed whether or not Crafted Potential Stats are higher than Dungeon Gear on Global yet. This is explained in Further Detail here
In order to Potential Enhance your gear, you’ll need Potential Enhancement Material. This is obtained by Substance Morphing gear into Potential Stones. Potential Stones have Tiers and the Item Level of the gear you Substance Morph will determine the Tier. Currently Potential Stones go from 1* to 5* then to 1* “prestiged”
Aside from making this overly complicated, the system is pretty simple - you can convert extra gear into Potential Stones of the equal tier and use it to increase your Damage Boost/Tolerance on an exclusive “Potential” line
Related source illustrations
Potential Enhance preview and material count
- Item title (orange): +20 Lava Heart Cloak
- Potential applied to a cloak; orange title follows Heroic convention.
- Success Chance (white; cyan full bar): 100%
- Displayed potential enhancement is guaranteed.
- Base / growth stats (white base; orange growth): Defense 1016; HP 581; Defense 160; HP 160; Defense increase 2%; HP increase 2%
- Separates previous gear growth from yellow potential line.
- PvE Damage Tol... (yellow; green increase): 0.9% → 1.2%, +0.3%
- Potential preview increases PvE Damage Tolerance.
- Potential Enhance Material (gray label, teal stone): 8 on icon; 12 below
- Appears to show 8 required, 12 owned. (approximate)Related guide passagesIn order to Potential Enhance your gear, you’ll need Potential Enhancement Material.…
- This example has a 100% success chance and five diamond positions, with the first two cyan.
Five-star accessory potential stone tooltip crop
- ntial Stone: Accessory [★★★★★] ( (teal/cyan): 5 stars
- Five-star accessory Potential Stone tier.Related guide passagesIn order to Potential Enhance your gear, you’ll need Potential Enhancement Material.…
- Special Potential Enha... (teal Special, white remainder): truncated type
- Partial tooltip classification.Related guide passagesIn order to Potential Enhance your gear, you’ll need Potential Enhancement Material.…
Substance Morph potential recipes and material selection
- Potential Stone: Weapon [★] (cyan): Quantity to Receive: 2; 100%
- Visible one-star weapon recipe.
- Potential Stone: Armor [★] (cyan): Quantity to Receive: 4; 100%
- Visible one-star armor recipe.
- Potential Stone: Accessory [★] (cyan): Quantity to Receive: 4; 100%
- Visible one-star accessory recipe.
- Potential Stone: Weapon [★★] (cyan): Quantity to Receive: 1; 100%
- Visible two-star weapon recipe.
- Selected Accessory [★★] (Bound) (cyan highlighted row): Quantity to Receive: 4; 100%
- Selected two-star accessory recipe, scrolling title partly cut but tier and Bound visible.
- Next accessory / weapon recipe rows (cyan): Accessory [★★... Quantity 1; Weapon [★★★... Quantity 4; each 100%
- Further tiers visible but names/tier endings ellipsized. (approximate)
- Multiple Selected Materials (white; cyan overlays on gold item tiles): 4 item tiles, each x1
- Four inputs support selected recipe's quantity 4.
- Success Chance (cyan): 100%
- Selected morph recipe success probability.