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Guide article

Pendant

Pendant acquisition, enhancement materials, and stat growth thresholds.

Source backed

Source recommendations and first-person statements are Kanon’s. Captured update: 9/20/2026; Global changes were not all confirmed.

This guide preserves Kanon’s source statements and labels the source’s limits. Original source document · About the source and author

Source text and illustration

 Pendant

Pendant icon

Icon and level (See visualValue): Blue/silver pendant on yellow/gold background with cyan border; +20 in white
Equipment category marker and example enhancement indicator.
Related guide passagesPendantObtained via lvl 50 MSQ-line in the new region in the Chapter 1 expansionCan be enhanced using Yellow/Unique Amp Stones and “Radiant Balaur’s Essence”Can be upgraded to +20, can not be currently Amp’d.Pendant becomes insanely expensive to level the closer you get to maxBase Stats300 HP (+10/level)10 Attack Bonus (+5/level)1000 Defense Bonus (+50/level)10 Critical Hit (+10/level)10 Critical Hit Resist (+10/level)0% Perfect Chance (+0.5%/level after +8)0% Double Chance (+0.5%/level after +13)
Example details
  • The pendant shows +20, matching the cap described in the guide; launch availability is unconfirmed.
  • Obtained via lvl 50 MSQ-line  in the new region in the Chapter 1 expansion

  • Can be enhanced using Yellow/Unique Amp Stones and “Radiant Balaur’s Essence”

  • Can be upgraded to +20, can not be currently Amp’d.

  • Pendant becomes insanely expensive to level the closer you get to max

  • Base Stats

    • 300 HP (+10/level)

    • 10 Attack Bonus (+5/level)

    • 1000 Defense Bonus (+50/level)

    • 10 Critical Hit (+10/level)

    • 10 Critical Hit Resist (+10/level)

    • 0% Perfect Chance (+0.5%/level after +8)

    • 0% Double Chance (+0.5%/level after +13)

TLDR: Another stat stick that gives offensive and defensive stats